Meistersson is the first person you meet during your stay in Spielburg.
He and his assistant, Otto, keep the peace in the town. (Actually
they sit around all day looking busy, but that's our little secret, right?)
Shameen is the
owner of the Hero's Tale Inn. He and his wife, Shema, are from the
desert land of Shapeir, but they were forced to stay in the valley when
their fortunes were stolen in a brigand ambush. Their friend Abdulla
was hurt even more by the raid than they were. The inn is a safe
place to stay the night, though a bit on the expensive side for our hard
up hero. You can also get food and drinks.
Abdulla Doo is the unlucky friend of Shema and Shameen. He was bringing the katta's treasure to the city when he was attacked by the brigands. He has some valuable information on the brigand leader and warlock, if you can get him to stop pitying himself long enough to answer your questions. He is staying at the Hero's Tale Inn and is in the common room in the evenings.
Damiano is Zara's
familiar. He won't speak to humans; he and Zara hold a psychic bond
that allows them to communicate.
Wolfgang Abenteuer is the Guild Master of Spielburg's Adventurer's Guild. He has lots of great stories to tell about the good ol' days when he and Schultz would ride around killing things. Now all he does is sleep.
Hilde Pferdefedern sells fruits and vegetables from her father's farm. Young and pretty, this filly will reject your flirtations. Her excuse: "too young". ;p
Kaspar runs the
Dry Goods Store next to the Farmer's Mart. His head is normally buried
in a book so you'll have to get his attention. He sells rations,
flasks, daggers, and upgrade armor. He also carries some less appealing
things such as pickled pig's feet that adventurers like yourself don't
need (or want).
This rather unsavory
fellow goes by the name Slink. He and his partner Sneak work the
alley at night. You'd be wise to avoid the place unless you want
to get yourself in trouble or have something in common with the thief.
is the town butcher. Since the valley closed up he hasn't been able
to get any supplies, so he has nothing to sell. Instead, he plays
go fish with the baker.
The barber looks like he could use a drink. Or maybe he's had too many. Hmmm...
Crusher is the other goon in Spielburg. He isn't tame like Otto, though, so be careful not to make him mad! What's he standing on? A trapdoor?
Uh-oh, looks like the sheriff isn't doing his job! This is the Chief Thief of a thriving Thieves' Guild. The best of the best, thieving adventurers can only hope to someday reach his status. If you find him, you can play Dag-Nab-It with him for money. You'd better practice beforehand unless you enjoy loosing money.
You will sometimes
see Bruno by the city gates, flipping daggers. He'll give you some
information- for a price. Something about him makes you uneasy.
Maybe it's the way he glares at you when tossing his sharp daggers.
I don't know about you, but I think Karl the gatekeeper looks like a dog. He's not, but he sure looks like one. Karl is the biggest gossip; he'll tell you most things you need to know about Baba Yaga and her curse on the Baron's family. He also lets you into the castle grounds.
This lazy guard lounges around the barracks, keeping you from nosing about. You can't really talk to him, so there's no point in trying.
The Stable Master offers you a job cleaning the stables (wow!). Hey, it's an easy way to get five silvers and a free place to spend the night.
one of the two guards guarding the castle during the day.
Baron Stephan von Spielburg was once a happy man. That was before he angered Baba Yaga and had a curse put on him. Since then he's lost his daughter, his son, and his control over the valley. Elsa was carried over the castle walls by a flying beast ten years ago, and Barnard disappeared in the forest five years ago. Most of the baronial guards died trying to make Baba Yaga leave, so the brigands were able to set up base without being hunted down. It's up to you to end the curse and make the Baron a whole man again!
Heinrich Pferdefedern is one of the only farmers brave enough to venture past the town walls these days. The other farmers have good reason not to: Heinrich was injured by the brigands during the winter, but the leader ordered the brigands to take the centaur to the healer's hut. It was only through the kindness of the leader that Heinrich survived.
Little is known about
the talking fox, other than that he rewards kind adventurers with good
It's 'Enry the 'Ermit! I mean, Henry the Hermit! Henry lives by himself because he doesn't like to talk or listen to others talk or give long stories about his friends Erasmus the wizard and his funny little rat, Fenrus, or the brigand warlock who laughs a lot or long speeches about his lineage or information about the magic mirror he lost or magic scrolls or the Flying Falls. Whew! If you can get a word in edgewise, you can ask Henry for a night's rest in exchange for some rations and a game of cribbage.
A meep! These cute furry guys can give you a couple of helpful things if you ask nicely. They'll even call you boss for no extra charge!
The Dryad is protector of the forest and is interested in keeping it healthy. If you are one with the forest you can help her and she can help you. She'll give you the ingredients for your first dispel potion after you do a chore for her. Aw, come on, it's only a small one!
The gargoyle keeps Erasmus' unwanted visitors away. You have to answer his stupid questions each time you reach him. Of course, that's assuming you're able to climb Mount Zauberberg without collapsing from exhaustion first.
the kindly yet quirky wizard of Spielburg. If you manage to climb
his mountain and get past the gargoyle, you're good to go. As long
as you don't touch anything in his house or get him angry. Magic
users can play Mage's Maze with him to learn a spell he made, or just talk
to him about Baba Yaga and the counter curse.
Yeach! A skull!
Oh, wait, it's only Bonehead, Baba Yaga's chief guard. If you wanna
talk to Baba (and all good adventurers want to) you'll have to get by him
first. So be nice. :) Do him a favor and he'll let you
The Baronet is a selfish, spoiled noble who probably deserves whatever happened to him. And you get to rescue him. Don't you feel like a chump?
Brutus is a brigand. Bad Brutus, bad! He's in a plot the overthrow the current brigand leader. Hmm, some useful information, eh? Better listen to what he says when you meet him.
Yorick is the missing
court jester who vowed to find Elsa and return her home. He hasn't
brought her back yet, but he's found her! If you gain his trust you
can get some hints about the missing girl.
Back to the QfG 1 Page
QfG 2 People