Shema and her husband Shameen
have brought you to Shapeir with their regained treasure from the brigands.
Some evenings she'll dance for the inn, a sight you can't miss!

Abdulla Doo is back and
sillier than before! Never before has so much pride and laziness
been stuffed into so small a man. Wait, no... Never has so little
been stuffed into so big a man... Aw, heck, Abdulla likes eating and telling
stories, usually on important days. His advice is actually useful
sometimes, so it's best to listen to him.
Ja'far is the poet Omar's translator. Omar doesn't speak
a foreign language (that is to say, he might but that's not
why he requires the assistance of a translator), Omar speaks in poetry,
and his loyal friend Ja'far gives the words in prose.
The poet Omar is
renowned for the beauty and wisdom his words convey. He and Ja'far
go around the city spreading thoughts of heroic actions and peace.
They will be found in the plazas some days; occasionally they will grace
the Katta's Tail Inn during the evening.
Gates Plaza. Luckily he leaves after the first few days. If
you want a map and compass (not to mention lovely but worthless mementos)
his booth is the place to shop!
Lisha is
a katta who sells flowers. Her flowers are things of beauty in the
desert land of Shapeir. Womyn enjoy these simple gifts; honorable
heroes will buy many of these as tokens of friendship.
This unnamed character
can be found wandering the alleys of Shapeir on Day 3 (if Silly Clowns
are turned on). He is suspected to be a friend of Ali Chica and Ali
Fakir. Could it be Ali Harpa?
Another townsperson
you'll see in the plazas and streets of Shapeir.

Oh, a female this
time!

Sloree and
Scoree sell lizard jerky and saurus-on-a-stick to anyone hungry enough.
Their names are based off of Lori and Cory Cole, the creators of the series.
Harik Attar is Shapeir's local apothecary and fire fanatic. If
you want to learn more about fire, talk to him, or go to
your public library and ask a librarian to get the following books: Fire
Burn: A Pyromaniac's Guide to Flame, Return of the Red Hot Lover,
and AH! I'm on Fire!
Tashtari is
the brass merchant, he sells lamps and other metal works in the Fountain
Plaza.

Lasham sells
plants near the magic shop. You can get dirt from the potted plants,
or from the magic shop; either way go to this area for throwing earth.
It's the gnome himself, Keapon Laffin! It turns out the magic
shop owner is a cousin of someone from your
past! He shares his cousin's sense of humor, rhyming ridiculous riddles
and telling tangled tongue-twisters. He is the resident expert on
air magic, so if you ever need to talk, he's ready to listen.
Shihhad has lived
a hard life. Begging on the streets is never easy, but when the streets
are in a desert in the middle of summer it's even harder. Give him
some money; you know you want to.

Shashanan pawns
VERY expensive jewels. You can buy one if you have the dough, but
I suggest you just wait... A better deal may arrive.
Abu al-Njun is
an astrologer, a rare thing in Glorianna. He will predict your future
if you tell him about yourself and give him time to consult the stars.
It is said that even the Sultan himself, May He Live Forever!, listens
to the astrologer's advice!

Kiram the
clothes merchant has many fine outfits for sale, but then heroes don't
wear fine outfits, do they? A change of clothes maybe...

Rakeesh is the
only liontaur in Shapeir, and the only paladin. In fact, he's the
only liontaur paladin! Liontaurs come from Tarna (hmm, why does that
sound familiar) and Rakeesh has come to help defeat the Darkness in Raseir.
Unfortunately, his leg was crippled by a demon wizard, so the most he can
do is give advice to any newbie heroes. He's usually found in or
near the Guild Hall. If one wishes to become a paladin, he's the
one to talk to.
(mother) and a warrior, so she went to Shapeir to be both. She's
the Guildmaster, so it appears Shapeir is
more accepting than the Simbani. She is willing to combat heroes
in need of practice and has knowledge of the desert monsters.
Issur is the
most annoying person I've ever met-except for the Swordmaster and Bernard.
I think it's a pattern with fighters and arrogance. Anyway, Issur
will sell you daggers, a new sword, and chainmail armor, though he doesn't
like bargaining! He also has a useful bellows that he's not willing
to give up. Great.
Franc is Dinarzad's own, and does not speak. So says Franc's master,
the moneychanger. Don't mess with him,
the mute is extremely loyal and will prevent any robberies.
Dinarzad is the
moneychanger and Thieves' Guild for Shapeir.
Shh, don't tell! Finding he is a challenge, since you have to exchange
your money before you can buy a map to help you find her! She is
a notorious flirt, and her silver tongue gets the better of many travelers.
Don't exchange all of your money at once-exchange in tens, otherwise her
exchange rate will take away serious amounts of money!
Aziza the Enchantress is a powerful spell-caster, not to be messed with.
Always be on your best manners around
her, say please and thank you, and never, under any circumstance, make
her angry! Her speciality is water, but her spells haven't been much
aid in discovering what plagues Raseir. She is a very good source
of information for the elementals.
Ali Fakir is a
sly saurus salesman. He appears on day 2 to sell you your very own
riding saurus, and leaves as soon as he does so. If your communication
skill is high enough you can bargain the saurus down to almost nothing!
Erasmus is
back! Well, kinda. He is in WIT, and you can choose him to
be your sponsor. He'll give you a spell if you pass the tests and
prove yourself a hero.
anything you ask him. His beard can be used for magical rituals.
Al Scurva usd to be
Ad Avis' apprentice. Now, he's locked up in a cage in the sweltering
desert. Of course, he isn't recognizable at first. Help him
and get some advice. Who would know about Ad Avis better than his
ex-apprentice?
Walid is a guard and a member of EOF, the Eternal Order of Fighters.
To be initiated into the Order, you have
to fight Walid. You get a higher ranking if you kill him, but
someone wanting to become a paladin shouldn't do that, should they?
Ah! Khaveen,
the first of the evil triumverate ruling Raseir! He's the Captain
of the Guard, and he greets every "visitor" to Raseir with a smile and
a warning. Okay, maybe not a smile. Don't get on his bad side
or you'll be in the dungeons faster than you can say hutzpah.
The guards of Raseir are about as friendly as their leader. They're
basically there to enfore the laws on the people
stupid enough to have stayed in the city. While not the best fighters,
in a gang they can quickly overpower one person, so don't try freeing the
city by defeating its guards.
Wilmer the barkeep
is one of Ferrari's many henchmen. He doesn't like hearing his boss
being direspected, so be nice.
Ugarte is another
one of Ferrari's contacts. He sells information for the right price.
He also smuggles water, a dangerous thing to do in Raseir. If he
isn't careful he'll wind up in trouble with the law.
The Lady Zayishah
is Emir Arus' daughter, neice to the rightful Emir, Ali. She is being
forced to marry Khaveen, and she wants you to help her escape to Shapeir
before the wedding. Help her and get something valuable in return,
as well as the favor of all womyn of Raseir (not that there are many, but
still...)
Sharaf is the sole remaining katta in Raseir, choosing to stay and liberate
the city. He is currently staying at the
lovely Raseirian Dungeons Suite 206, but he soon hopes to relocate- specifically
to the palace. He's the head of the Raseirian Underground Movement,
designed to get rid of all those pesky Evil Wizard™s and Evil Captain of
the Guard™s and bring back the peaceful reign of the right emir.
Ah, Ad Avis, the
second of the evil triumverate ruling the city! He's the main man
in charge, the other two "leaders" are his puppets. He is VERY sneaky
so when you meet him you'd better be wary; who knows, he might try to put
a spell on you!
The Djinni of the Ring, a silly fellow, was left in the ring to guard
the statue of Iblis from any who tried to
steal it. He doesn't seem to be doing too well at his job since when
you meet him the statue is already gone. He is helpful, though.
He'll give you three wishes: the first two can be to have any attribute
raised, or your health returned, and the third, well, I'll just say it's
a change of location. (For the first 2 wishes I recommend either
learning a new skill or increasing a main skill of your character class.)
The eunuchs Abu,
Barli, and Hajib guard the womyn's quarter of the palace. If you
want to get to the harem, you'll need to make sure you don't get caught
by these guys or you'll be in it deep!

Little is known about
the Emir Ali al-Din Hasan, other than the fact that he is the current Emir
of Raseir since the disappearance of his brother a year ago. He's
the last of the evil triumverate, ironically the one with little to no
power at all. He's also the father of Zayishah.

The Sultan Harun
al-Rashid (May He Live Forever!) is a wise ruler of Shapeir. He governs
his people fairly and everyone likes him. It is rumored that he goes
out into the city disguised, to listen to his people. He rewards
those who help the community well.
